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Armies of the Gods

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Armies of the Gods Empty Armies of the Gods

Post by Quantum Rain Fri Jan 07, 2011 12:30 pm

This topic will serve as a list for all the units found within the Gods' armies, these gods being Aeon, Anima, Exitium, and Chaos.
Players may post suggestions as they desire, and there is no specific format, as I will be posting four times after this post, each post a list for a specific god, and I will format your suggestions accordingly. So, yeah, knock yourself out.
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Armies of the Gods Empty Re: Armies of the Gods

Post by Quantum Rain Fri Jan 07, 2011 12:30 pm

Aeon's Army


Angelic Knight
Picture

The soldiers of Aeon's army, they are fearless, skilled with a blade, and best of all, relentless in combat. They are the protectors of stability and harmony, and will clear all dissent, all sin, all chaos from the face of the world they serve their god on. They destroy all shadows, all darkness from the minds and spirits of all creation.

The knights have limited combat magic abilities, which is used to defend themselves, such as conjuring an energy shield of some sort, for example. Otherwise, they are masters of the sword, just like their master. Very much able in combat

Seraphim Soldier
Picture

Regarded as the jack-of-all-trades in Aeon's army, the Seraphim Soldiers are many times stronger than their knightly counterparts. They seek danger, shadows, evil, and discord wherever they may be, and will not rest until it is eliminated. The Seraphim Soldiers use primarily spears, and have four wings instead of two. They are high-speed flyers, and use their spears to utilize their combat magic in order to rain fire down onto their opponents. They also have the capability to heal other allies, not just themselves.

Light-Blade
Picture

Fast attack units designed to speed into combat, strike at critical points in enemy lines, and quickly subdue the enemy with agile, but strong attacks. They aren't as magnificent as their other brothers and sisters, but just as strong, if not more. Though they lack defensive capabilities, they make up for their speed, strength, and agility. They lack combat magic, however. They are the enforcers of order, its avengers.

White Mage
Picture

A bright colored clothed mage that focuses on defense and healing spells for their allies. They lack any form of offensive skills, but in return, they can ensure the long-lasting survival of the army they are assigned to. They are strong, magically, but are lacking in everything else. They are charged with the preservation of order, when discord is trying to ram the door.

Heavenly Archers
Picture

These elves are very skilled with ranged combat, and are very stealthy, just like Anima's elves. They are different in the sense of their powers, as they can manipulate both the arrow itself and their bow, increasing their accuracy. For this, however, they're not very well armored, and are usually used as scouts and saboteurs rather than foot soldiers for a siege. They are crafty, and can usually sneak in and out without the enemy noticing.

Gunslinger
Picture

A very skilled marksmen, able to use any weapon he so chooses, but they usually equip themselves with specialized pistols with energy blades out of the tip for added melee capabilities. They are nimble and fast, never staying in one spot for two long. They are the true warriors of Kiltara, never yielding against what many would view as impossible odds.

Guardian
Picture

Soldiers of battle, they are paragons of defense, not so much offense. Excellent fencers, evaders, blockers, and all other forms of defensive combat, they even excel in blocking magic attacks. In return, though, they are not as well in offensive measures, or healing for that matter. They are best used as a wall in an army, for when you need to get to that wall or gate of the fortress.

Divine Templar
Picture

The divine warriors in the god of Harmony's service, their purpose is to enforce their god's will in any way they can, and they never question orders. They are rumored to have a direct connection to their masters, and as such, their power is proportionally as strong as their creator's. The Divine Templars are few, but powerful, masterful with any weapon they deign to use, they also excel at combat magic, which though mostly used for healing and defense, can also be used in offensive measures as well.

High Elf
Picture

Aeon's spin on Anima's creation is plenty more endurance focused, as well as physically strong. They are light weight, but not as fast, as they still retain some combat magic abilities too. They are charged with bringing harmony to chaos, and protecting it wherever it may be. They are protectors, no longer just warriors or raiders. Honorable, and glorious rather than dark and ominous as Exitium has made.

Paladin
Picture

A golden warrior that marches into war with a spear, and with the sun shining brightly behind him. He is the bringer of hope in dark times, a walking symbol of it practically. They excel in buffing abilities, usually strengthening those around them, will also endurance-focused. They do moderate damage, but not so much unless there are multiple of them. They are a ray of hope.

Iron Giant
Picture

Large, heavy-sword wielding creature, that is, in fact, a soul surrounded by armor, and powered by pure energy. It is tough, and large, but slow. However, it is very much strong, and its armor has been said to shrug off even the Chaos Dragon's most powerful of attacks. The Iron Giants are said to be fallen soldiers that Aeon brought back from the dead to serve him personally, as the tanks of his army.

Evrae
Picture

Large, worm like creatures that can fly, despite having no wings. They are magic users, not so much melee creatures, as they can conjure powerful spells, and channel power through their massive bodies. When they die, they turn into spheres of energy and fly away, reforming into a darker looking Evrae. The Evrae are said to be guardians of peace, but despite these peaceful overtures, they are powerful, offense-focused creatures, it seems.

Starlight Dragon
Picture

A dragon with incredible strength both mystically and physically. They rule the skies when in battle, and are extremely tough to take down with conventional weapons. They are most notable for being able to rain energy missiles down on enemies while also shooting energy beams that can sweep across the battlefield, annihilating enemies as it goes. These dragons were fabled to pull the stars across the sky, and are noble guardians of the fragile harmony in the world. Now, they are weapons of war, using their powers to fight for their master.

Archangel
Picture

One of Aeon's most powerful foot-soldiers, the Archangels are masters of practically any weapon. They are very well armored, but not slow by any means, well-tempered, but aggressive towards all enemies, and well versed in the mystic arts, but not neglecting melee skills or other, ranged combat techniques. They are, ultimately, the leading commanders of Aeon's army.

Divine Avengers
Picture

The ultimate mystic-wielders, The Divine Avengers are a very rare sight indeed, largely because they are directly linked to Aeon's powers as well as having their own supply. They display overwhelming magical powers that have the potential to tear apart entire legions of enemies when put to use. Again, though, they are rare due to the fact that they are very difficult to create, but they are Aeon's ultimatum to the world.

Virtues
Picture

A myth among legends, the Virtues are seen as the prophecy makers and the overseers of the heavens. They are immensely powerful in all categories of combat, some being seen with swords rather than staffs. They are known to bring armies forth with a flick of their hand, creating them out of nothing. They are the greatest of the angels, and the most mysterious.
Admin Note: One per planet only!


Last edited by Quantum Rain on Sat Jun 08, 2013 3:57 am; edited 10 times in total
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Armies of the Gods Empty Re: Armies of the Gods

Post by Quantum Rain Fri Jan 07, 2011 12:30 pm

Anima's Army


Werewolf
Picture

Cursed creatures, they act as the avengers of the forests. Aggressive, quick, and deadly, the werewolves aren't very intelligent, but they make up for this for being obedient as well. It is fabled that a bite from one of these creatures spreads the very same curse they have. If this is true, then they are truly lethal indeed.

Elf Warrior
Picture

Tall, thing elves creatures that are actually descendants of the goddess, Anima, herself. They are the caretakers of Anima's gardens, as well as their protectors. Numerous, and although stronger than they appear, they are most famous for their aim with ranged weaponry and their ingenuity, quickly able to learn how to operate foreign weapons, and use them in ways even the enemy couldn't imagine.

Elf Hunter
Picture

The best in terms of ranged combat, they also have a camouflage ability, hiding, and disappearing into their surroundings. They do not have any form of melee combat, but in return, they have some magic abilities further increasing their range and aiming abilities. Essentially, they are snipers more so than warriors. Other than that, they are fast and agile.

Conjurer
Picture

Beings that manipulate nature and spirits thereof to create an army of plant-life or out of nature. They are decent with the spear, but better at healing magic, as well as other buffing abilities. They are endurable, capable of taking quite a bit of punishment before falling.

Sky Drake
Picture

These small, winged dragons are fast and agile, but not physically strong. They are best known for their ability to fire a precise beam of energy at their foes, as well as fire off a few, small, energy missiles from their wings. They are fabled to protect Anima's creations in general, how this is applied is unknown.

Elementals
Picture

Flying creatures that usually possess one defining element to use. They are strong in that element and possess either incredible strength or endurance because of that element. They are intelligent and more so passive, but very defensive for the lives of others. They also tend to travel in groups. Their attacks consist of magic-ranged attacks, creating or bending their specific element as they deem necessary.

Dwarf Berserker
Picture

Small, stout, but tough and strong, these creatures of Anima are excellent sprinters. Focused mostly on melee combat, though their size poses a problem, they are more than capable of fighting off even the toughest of opponents. The berserkers rush into battle with reckless abandon, seeking glory, even if they die. Courageous to the end, they know nothing of fear.

Avatar
Picture

The avatars are wielders of multiple elements, usually only two per avatar. For instance, one could wield lightning and water, while another, fire and earth. A third one could wield light and dark together. Avatars are usually masters of the elements they choose, and in no small part thanks to Anima, who taught them how. Their services belong to Anima only, never faltering in their cause due to the protection and knowledge she gave of her own heart.

Cerberus
Picture

While sharing the same name as Exitus's cerberus, these are more ranged focused than their brothers, never using brute strength unless absolutely necessary. They are also smarter, but smaller, than their brothers, even less violent toward their commanders, showing more intelligence and common sense than pure animal instinct. Their powers usually, still, revolve around the use of fire.

Chimera
Picture

A little taller than humans, these Chimeras are capable of gliding, running, and poison-based attacks, as well as clawing someone to death. While they are somewhat quick, they are still balanced, and lack any form of magic attack, save for offensive, mid-range poison magic.

Manticore
Picture

These beasts can fly, are strong, have sharp claws, and, if that weren't enough, have spikes sticking out of their body, to which they can shoot at their enemies. These beats aren't very smart, however, and usually require a master or a person to guide them to their destination. They do possess basic animal instincts, and are naturally aggressive though.

Minotaur
Picture

Large brutes renowned for their speed on all four legs and their incredible strength and endurance. Once again, though, not very smart…

Elf Avenger
Picture

Fabled to be the avenging spirits of Anima, these elves are fully dedicated to their creator, leading her armies into battle, and encouraging them forward. They are excellent leaders, and the same could be said of their combat skills. Paragons of combat, they are capable of almost everything, it seems, but whether they can accomplish everything or not mostly depends on the forces they lead.

Earth Golem
Picture

Large, melee-focused creatures, which strike a balance between strength and durability. Though somewhat slow, they are, in fact, intelligent. Not at all walking into traps or ambushes with reckless abandon. They are also capable of shooting rock spikes at aerial creatures, so they provide anti-air capability as well as good melee strength. They are referred to as Nature's anger.

Armored Dragon
Picture

Huge, albeit slow dragons, capable of flight, and tunneling underneath the enemy. They are most notable for controlling plant life to ensnare their enemies while swooping onto them, eating them whole. While flying, however, they breathe a ray of energy, green in color, that is capable of turning enemies to stone, or worse. They are fabled to be the planters of Anima's gardens.

Colossus
Picture

Massive, cumbersome creatures that are literally the will of nature itself, made of heavy, thick stone and plants, they are tough to take down, and although slow, they can take apart armies like nothing. They are fabled to be the guardians of Anima herself, and although not very bright, it's not as if there is anything bigger than they are. Their weapon, being a large, stone sword, is capable of slicing through an entire column of troops in a single swing, while they are also capable of emitting a short-range energy wave for defensive capabilities. They are a rare sight in battle, however, but their presence ensures that a high price will be paid by the enemy to win.

Druid
Picture
Avatar

Healers and wielders of nature and life itself, they inherit their strength from Anima. They are capable of summoning and teleporting any and all allies of Anima to their sides in a moment's notice, as well as create them from the nature and life that constantly surrounds them. They are also known to be capable of summoning the Verus Phoenix, a massive flame taking the form of a bird whose sole priority is to serve Anima and protect her chosen people. Aside from all of this, druids are not very combat oriented, and play a very effective and powerful support role, capable of healing allies, and shielding them.

Minerva
Picture 1
Picture 2

The Goddess of Wisdom and War, as described by legends. In actuality, she is not a true Goddess, but is more of an incredibly powerful daughter of Anima. Not only is she not a goddess, though, there are multiple daughters of Anima in this situation. These psuedo-goddesses inherited Anima's powers through blood, being able to create creatures like she does, wield the might of nature like she does, and control the flow of life, like she does.
Admin Note: Only one Minerva per world.


Last edited by Quantum Rain on Sat Jun 08, 2013 5:39 am; edited 10 times in total
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Armies of the Gods Empty Re: Armies of the Gods

Post by Quantum Rain Fri Jan 07, 2011 12:30 pm

Exitium's Army


Minion
Picture

The beings conjured by the apocrypha, they are, as usual, tough, but not very bright. They mindlessly seek 'food', which is basically anything living. They do understand the concept of friendly fire, thankfully, and only seek Exitius's enemies. They are intelligent enough to also understand the chain of command, and mindlessly follow their leaders, ever-searching for sustenance along the way.

Reapers
Class 1
Class 2

The Reapers are the collectors of souls. Originally, they were the guides to the afterlife, leading lost souls through their final journey, to their final destination. Now, after the war started, Exitium is now using them as elite soldiers meant to search and destroy souls, no longer collect and guide. Now meeting these angels of Death means certain destruction, no longer will they be a symbol of hope in the afterlife that awaits all mortal beings.

The Reapers have two classes, class two being the better of the two. Class One Reapers are standard commandos. Plentiful, robust, and best of all to Exitium, expendable. They usually wield their scythes with skill, but also have some form of mystic powers meant to incapacitate enemies.

The Class Two Reapers are the more lethal than their counterparts. Being the highest level of ascension for the Reapers, Class Two Reapers are well trained in combat, and not just with a scythe for a weapon either, and are quite fast. Not to mention boosts in their magic abilities giving them an even sharper edge in battle.

Inquisitor
Picture

Inquisitors, the hunter of sinning souls, they inherit the same magic power of their creator and master, Exitium. Though not nearly as strong as their god, in battle, they make for rather worthy adversaries, especially if it is a team of Inquisitors and Reapers, which is increasingly common in this war the longer it lasts.

The Inquisitors are the ultimate magic users in the Dead Army, though focused on offensive spells, they do have abilities that allow them to heal their allies around them by stealing said health from their enemies. Their attacks are mostly focused on lethality, and not elementally-focused whatsoever. The Inquisitors may also defend themselves using a technique called a 'Soul Shield', which is usable only in the presence of several souls, for instance, a graveyard, or a battlefield, etc. This technique allows them to conjour up the energies of these souls to absorb the damage that they would have taken.

Abyssal
Picture

Flying, ranged, magic-using creatures, they typically tend to swarm targets, usually air targets. For their tenacious attitudes and veracious hunger, they are normally used against other flying creatures, for instance, dragons. They can fly circles around large targets, and their swarms overwhelm the small ones, making for very effective air superiority.

Dark Elf
Picture

Exitius's spin on Anima's creation, the dark elves are the exact opposites of their brothers and sisters from the forest. Aggressive, and while also fast and agile, they focus more so on melee combat, but don't lack in ranged, via the use of long-range magic abilities. They bring destruction in their marches, and are relentless as well. Never ceasing until the last one falls.

Grim Keeper
Picture

Enforcers of Exitius's desires, they are the keepers of his treasures, his throne. They are like walking tanks in combat, and though capable of sword fighting, they are slow at it, and are better at magic spells, to where they are very much speedier. They wield, for the most part, huge weapons, capable of ripping enemies apart in single swipes.

Apocryphal
Picture

The general summoners of the dead, these beings are strong with magic, but little else. They conjur the dead, restless, and otherwise spiritual aspects, in order that they may be transformed into the armies of Exitius. They typically don't see battle much, but are very useful when creating an army in a moment's notice is necessary for survival.

Hell Hound
Picture

Undead, merciless, and blood-thirsty to the last, these creatures simply refuse to let their prey out of their sights. Charging at incredible speeds, with horns offering further offensive capability, they will rush to their enemies, using even magic to arrive there even faster. Durable in combat, and with a chance to rise up again after being beaten, they are the favorite pet for demons.

Blade Master
Picture

Experts with all styles of sword-combat, and other weapons even, they are aggressive, unrelenting, and with their combat magic further enhancing their offensive skills, lethal, even more so than Grim Keepers. They are fast as well, as they wear light armor, but for all of this, they have no form of defensive measures practically, and are thus vulnerable as well.

Slayer
Picture

Heavy attack units designed to slay large units such as dragons or colossi. They are not very strong in terms of endurance, but that is made up for their ability to tear asunder any 'Goliath' they face. They are also quite speedy too, but have no magic abilities save for those that increase their attack damage.

Assassin
Picture

These stealthy hunters favor the shadowy powers to stay hidden from their chosen prey. Fast, lightly armored, and lethal to the end, they are masters of deception, using magic to camouflage themselves whether at night, or in the crowds of the daylight. While they are masters of stealth, they lack in any true mastery of weaponry aside from blades and ranged darts, as well as only capable of hiding their being in any way imaginable rather than using their magic offensively.

Judge
Picture

The judge of people's souls, they are never kind, or compassionate. If a soul is sent to them, all sins are measured, and the soul's torment decided. In battle, they are also tank-like, but are somewhat faster than their Keeper brothers. They do not wield large weapons, but ones that have a long reach, as to better destroy the enemy. They focus mainly on defensive melee combat, the very definition of a tank, as they are capable of shrugging off some of the most lethal attacks.

Fire Demon
Picture

Large, fiery creatures that are entirely focused on fire-attacks. They can switch between long-range bombardment to close-range annihilation. Though not too durable in combat, for its size anyway, it makes it up in pure strength and accuracy at long range. It is hard to describe what they are, as they are rare creatures, usually found in volcanic areas, or desolate places.

Scythe
Picture

Noted for its sharp horns and sharp scales, this creature is best known for its dragon-esque natural armor and severe aggressiveness. They hunt and kill of their own accord and are very difficult to tame. In the hands of Exitius, these beings are also capable of flight even, furthering the undesirability to meet even a single one of these creatures.

Cerberus
Picture

Three headed creatures, fabled to be the guardians of the gates to the afterlife, they are quick, but entirely melee focused, so while they may be fast, they have to still chew their food. They can, however, create an inferno shield around them, incinerating their opponents as they sprint through them. They aren't that great in terms of durability or magic capabilities.

Greater Demon
Picture

The strongest of the demons, they serve Exitius with unwavering loyalty. Typically leading other demons, they are extremely tough and strong, but rarely use magic unless it is to summon lesser demons or to boost their own powers. They have a tendency to get right back up after being beaten to near death as well, and are especially known for their undaunted behavior towards any challenge. Intelligent, but very courageous, to the very last they'll never refuse a challenge, but, don't always expect them to play fair. They'll use all their strength all the time, and never have been known to slack or hold back.

Black Knight
Picture

The horsemen of the apocalypse, servants of Exitius's will, they bring death and destruction wherever they go. Heavily armed, armored, and strong in magic, they excel in everything, but because of this, they are an extremely rare sight. They are fabled to be Exitius's will and power incarnate, dragging all sinners down to hell where they belong, and later, they are to bring about the ending of the world.

Necro Golem
Picture

Large worms that feed off of the corpses of the dead, the more they feed, the stronger they get. Regenerative and generally invulnerable to energy based attacks, they are very tough to take down for this. Physically strong, but mentally weak, they're mindless, reckless creatures, lacking intelligence in choosing their foes, but instead just charging head first and arising from below.

Shadow Dragon
Picture

The dragons that dominate the night time sky overhead, they are fast, lethal, and hard to take down. These dragons are best when night has come, for that is when their power is at their greatest. Rarely are they seen in the daytime, but in either case are they a major threat. These dragons are notable for seemingly sucking the very souls out of beings, while blue fire burns their bodies. Their claws also pose a threat when they swoop down on top of you. Lastly, they are also notable for bringing powerful, devastating storms with them, and controlling them as well, smiting their enemies. These dragons were fabled to shuttle the souls of the dead from the world to beyond the grave. Usually always during the night, so as to not disturb the peace.

Prophetic
Normal
Transformed

These beings inherit Exitius's pure power, being the upgraded version of a Black Knight even. They are pure rage and power, and dominate the battlefield with their strength in magic as well as in melee. Extremely regenerative, durable, and unwilling to ever let go of a target, get them riled up enough and they'll transform, becoming even tougher and more lethal. They are called Prophetics due to legends suggesting that they bring the prophecy of total annihilation wherever they go. They bear close relations in working with what people call "Death."

Death
Picture

Called as such, these are actually 3rd class Reapers, whom have become as close to being Death itself as any being below a god could reach. For this, their loyalty and domination under Exitius is far and away beyond assured. While immensely powerful, and essentially immortal to death itself, these beings are immensely rare, even compared to a Prophetic, having a 1/25 ratio in comparison. Prophetics are usually heralds of these entities, hence the names.
Note: They are called Death simply because of their rarity. Not once has the term Death been used plurally, and it usually only takes one for the task anyway.
Admin Note: Only one may be on a planet at any given time.


Last edited by Quantum Rain on Sat Jun 08, 2013 5:54 am; edited 30 times in total
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Armies of the Gods Empty Re: Armies of the Gods

Post by Quantum Rain Fri Jan 07, 2011 12:31 pm

Chaos's Army


Disorder
Picture

Lightning-fast, agile soldiers meant to obliterate enemies with their quick speeds. They rush into battle much like a dwarf would, but unlike a dwarf, they are many times faster. Their price for this, though, is a lack of physical strength or endurance. They are charged with destroying order. Reversing its damaging effects.

Marauder
Picture

A swordsman that balances itself between melee and magic, it is neither good nor bad at either. They typically wield a long sword, and while they are not inherently endurable, they make up for their speed in combat. A well-balanced unit overall. They are charged with annihilating all who don't follow their god.

Dark Ranger
Picture

Excellent with range attacks, they have decent accuracy, but are best notable for their ability to poison their enemies, and for being able to ignore conventional armor, as their attacks are primarily energy-based. For this, though, they are not physically durable, nor strong. Instead, they are best for long-range arrow volleys, where they can annihilate their enemies with ease.

Black Mage
Picture

Magic-focused mages that are capable of raining all sorts of spells on the enemy. They can steal from the enemy their resolve and give it to their allies, or even their health, while in reverse, any large scale attacks weaken the mage. The mages are usually numerous whenever deployed, as the more there are, the stronger the link between them all, and thus the stronger the attacks become, as well as their effects. They are charged with subduing reality itself.

Vengeance Angel
Picture

Mystic, dark angels made to rain powerful magic strikes upon enemies from the skies, while also dominating the skies with high-speed flight and some melee capabilities. They are numerous in numbers when deployed, and are charged with replacing the non-existent, or rather destroyed harmony with chaos instead.

Chaotic Knight
Picture

Large humanoids encompassed in armor, the are quick to strike, and durable. They lack any form of mystic strength, but they make this up for their melee capabilities. They also have psionic abilities, capable of destroying a creature's mind or even converting them, if given time. They are charged with annihilating harmony.

Enforcer
Picture

Mid-size, though somewhat tall, demonic-looking creatures, the Enforcers create pure chaos, destroying the very fabric of space time with their magical strength. They are balanced between physical strength and durability, but are slow in combat. In return for their speed, they are quick and strong with spells, as several of them could very well take on an entire army and succeed, though majorly depending on the circumstances. Most notable for destruction and suppression based magic attacks.

Nihil
Picture

The nihil is a demon from Xedar, they are pure bloods of their race, and, as usual, wholly devoted to Chaos. They are strictly magic users and assassins for Chaos, capable of melee combat surpassing even Exitius's assassins. They have skill sets wholly devoted to the shadows they were born from, summoning them when the need so arises, and taking their enemies apart one by one when they are consumed by it.

Chaos Dragon
Picture

Massive creatures with incredible strength, their breath of flame is devastating, capable of melting stone and even metal. The dragon is equally tough, as well, and to wrap it all up, intelligent, cunning in battle. They will use their physical strength and fiery breath to annihilate you in as many ways as they can imagine. They also have limited teleporting abilities, capable of instantaneous travel across the battlefield, making them very worthy adversaries. Finally, their magic ability even allows them to manipulate the minds of mortal beings, creating absolute chaos and discord amongst the enemy's ranks. These dragons are given the task of spreading chaos wherever they go.

Crimson Knight
Picture

Strong, fast, fire-wielding, and best of all, purely, rage-fully insane, these demons of fire will never cease attacking, and are unaffected by their wounds until they're dead. Extremely fast, and averagely armored, they use fire to their advantage to cut a path of destruction through their enemies.

Behemoth
Picture

Huge, horned creatures that charge into battle with reckless abandon. They are tough, and physically strong, but lack magic capability. However, they make excellent battering rams as they can break through wood, brick, even metal given time. They are not at all tanks, though, as their physical strength greatly outmatches their durability, however, when they die, they conjure a meteor to crash onto the enemy, as a final death sentence. The bigger they are, the tougher and stronger they become.

Chaotic Fury
Picture

Large creatures that are unbelievably durable. These tank-like creatures are almost entirely focused on long-range attacks, able to fire magic-based offensive spells across large distances, with a large effect, as in the backwash effect, they are able to suck the very will to fight away from their enemies. For all of this, however, they lack mid-range and anti-air capabilities, however, in terms of melee, they are decent, able to caste one or two short range spells or typical claw attacks. Despite this, it is essential that they have support.

Dominion
Picture

The dominion dragon is a dark dragon capable of mass destruction and total air superiority at the same time. Meant to rule the skies and the land, these dragons simply should not be trifled with. Merciless, unforgiving, and wholly loyal to Chaos, they will do whatever it takes to unleash Hell with their magic.

Renegades
Picture
Avatar

Considered second-rate Arbiters, the Renegade is capable of practically everything an Arbiter is, but isn't as powerful as them. Their avatar also reflects this. To compensate for all of this, the Renegade is capable of summoning multiple avatars as well as being much more common than the Arbiters are.

Arbiter
Picture
Avatar

The Arbiter is the absolute embodiment of Chaos, inheriting her will, power, and desires to see the world consumed in absolute discord. They are capable of summoning a creature that shares their powers and is very very durable in combat. Together, they can be known to annihilate entire cities without even moving from their spot, and with their omniscient tendencies, tricking them or avoiding them can be impossible. Instead, you should just hope they're not looking for you.

Chaos Abomination
Picture

The epitome of discord, these abominations of nature are incredibly powerful. Able to take out entire armies at a time, wield the most powerful of magicks, and are almost gods in their own right, these servants of Chaos are the best of the best in everything, capable of even creating a system of portals to call forth more servants to uphold Chaos's desires and ambitions.
Admin Note: Only one per planet at any given time.


Last edited by Quantum Rain on Mon Jan 10, 2011 9:55 am; edited 5 times in total
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