Final Exodus: Dark Reality
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Raal Deathwind

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Raal Deathwind Empty Raal Deathwind

Post by agentaaa Wed May 02, 2012 5:20 pm

Raal Deathwind Death_Knight




Name: Raal Deathwind
Age: 55
Homeworld: Draenor
Chosen God: Inconsistent.




Weapons:

  • Jeweled truncheon: An implement of great power, this weapon can withstand the physical attacks of any attack thrown at it, but is not itself that strong, and will do only moderate damage when swung at an opponent. This problem is compacted by the fact that Raal's own physical strength is incredibly poor.

  • Flail: This is a massive ball connected to a chain that Raal can use to bludgeon opponents. While he is not unskilled in using this weapon thanks to the memories of the previous holder of his current body, his own physical strength is poor, and the flail will do little to any truly durable warrior.

  • Dagger: A small ceremonial dagger from Raal's time as a warlock, it truly is meant for ceremonial rites, and is not very durable even against normal weapons, but can penetrate most magic and non-magic wards, thanks to it's various enchantments.



Abilities:

  • Death knight Magics:
    Raal is able to use all the abilities a death knight is capable of himself. Though he has no capability to modify them on the fly, they're nonetheless quite useful in many situations.
    These include the ability to fire off a piece of his own shadowy energy in order to cause damage to an opponent, firing off a more advanced coil of the energy to steal another's vitality to restore his own, increase the speed of an ally temporarily, cause an uncontrolled whirlwind with the winds of hell themselves adding to it's power, raise the dead to fight for him, and use basic shaping magic with black energies.

  • warlock spells
    Raal has remastered the old abilities of the warlock as well, being able to fire blasts of flames, conjure spiders to fight for him, and create a poison fog of brimstone. there is one more warlock ability he has yet to tap into, but it has remained unknown for a long time, and he currently is still working to master it.

  • banana creating spell.
    Yeeup. exactly what it says on the tin. can only be done once a day. also, is entirely useless.


Special Ability:

Death and Decay:
Currently Raal's most potent spell, Death and decay is a massively powerful attack that causes the natural life energies of every living thing in range to decay, eventually adding potency to the spell, and causing it to escalate in effectiveness the longer Raal uses it. This spell can change a lush patch of forest to a barren wasteland in seconds, and nothing is safe from it's potent effects.


Biography:



Raal was one of the death knights with Ner'zhul when he escaped the collapse of draenor, and to his knowledge the only one who managed to escape Kel'thuzad's clutches. Wandering the twisting nether for what seemed like a decade, Raal found himself in avalon and quickly learned of the four gods. Raal cautiously stepped into this world, without goal or purpose, but with optimism that it couldn't possibly be worse than what he left behind...
Raal is a death knight, an orcish warlock's spirit imbued into the body of a human knight. riding his skeletal steed, he is quite vindictive and arrogant, confident in his powers. however, this new world has diminished that confidence somewhat, and he knows very well, after recent encounters, that his power certainly does not make him invincible.


Last edited by agentaaa on Tue Jul 03, 2012 3:02 pm; edited 2 times in total
agentaaa
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Raal Deathwind Empty Re: Raal Deathwind

Post by Quantum Rain Wed May 02, 2012 10:23 pm

Two biographies? lulwut? And some spacing between weapons and abilities, they look run on...

regardless, approvado maximo.
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Raal Deathwind Empty Re: Raal Deathwind

Post by agentaaa Thu May 03, 2012 5:56 pm

Fixed, you space-nazi
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