SCARE level design community project *with real prizes*

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SCARE level design community project *with real prizes*

Post by Angusm3 on Fri Aug 26, 2011 11:20 am

It's over

Prizes:
1)Orange Box
2)Borderlands game of the year edition
3)Medal Of Honour (the new one)
4)Dragon Age: Origins
5)Far Cry 2: Fortunes edition
6)Kane & Lynch + Hitman series bundle
7)Mass Effect 2
8)Battlefield 2 Complete collection
9)Terraria
10)Fallout: New Vegas
11)Space Pirates and Zombies
12)Civilization V Deluxe
13)Deus Ex: Human Revolution
14)Magicka
15)Mirror's Edge


Rating Criteria:
Ratings compound and carry into the future months:
General Idea /5
Description /5
Usability /5
Layout /5
Originality /5
Non-Linear /5
+0.5 rating per extra floor



The person with the most overall points wins the yearly prize

People currently winning:
1st)Quantum_Rain 26.0
2nd)Nut_Column 24.0
3rd)Devilslayer 12.5
4th)Agentaaa 00.0
5th)

August:
Nut_column:
General Idea 4/5
Description 5/5
Usability 5/5

General Idea 4/5
Description 4/5
Usability 2/5

Total:24.0


September:
Quantum_Rain:
General Idea 3/5
Description 4/5
Usability 5/5
Total:12

Quantum Rain#2
General Idea 4/5
Description 5/5
Usability 4/5
+1.0 for extra floors
Total:14


Devilslayer:
General Idea 4/5
Description 4.5/5
Usability 3/5
+1.0 for extra floors
Total:12.5


-------------------------------------------------------------------------------


Maps:
level hub
Nut_Column's map
Quantum's map


Last edited by Angusm3 on Fri Dec 16, 2011 2:21 pm; edited 39 times in total

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Re: SCARE level design community project *with real prizes*

Post by agentaaa on Fri Aug 26, 2011 3:25 pm

hmmm...Yeah, I think I'll participate. anyone would for those drool-worthy prizes.

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Re: SCARE level design community project *with real prizes*

Post by Angusm3 on Sun Aug 28, 2011 3:26 am

HELLO FRIENDS!

This is just like my other contest except you get to design levels as opposed to just thinking up names! Wait... that's totally different but that's the idea!

Here's how it goes, I will be posting pictures of my levels and you just get them onto your computer and edit them in ms paint or whatever happens to be handy.

Step 1: look at the level designs

Step 2:Come up with realistic ideas and paint them onto the level map of your choosing

step 3:Explain what you're adding to the level, don't just draw a bunch of squiggles and expect me to understand

Step 4:Upload them back here in a post and I'll have a look at what your idea.

Now... I suppose you want a reason to be doing this then?
how about, I will love you if you do? No? well then how about free games! EVERYONE LOVES FREE GAMES!!!
As for the prizes,

NEW RULES:
one person wins every month they will get to select one game from the list. This contest will continue until I run out of money to buy steam games with (probably never)
Winners:
2011
August: Nut_Column, for submitting the only level designs in that month (good ones at that too)



Choose your game if you are on the list in a PM to me

PRIZES:
1)Orange Box
2)Borderlands game of the year edition
3)Medal Of Honour (the new one)
4)Dragon Age: Origins
5)Far Cry 2: Fortunes edition

but how will I know who to give them to? well I've done up a scoring system for what you've done to the levels:

1)General idea /5
Basically if your idea sucks then you'll not get a very good score, but if your idea is great you'll get closer to a 10

2)Description /5
If you describe it like this "put peeple heer and make monstar jump out" you would probably actually get a 3/5 because I can understand and it's a sound theory. HOWEVER if your description sounds like this
"Put some people over by the wall who are on waypoint paths. Then at this doorway here make something big and scary jump at the player, some pseudo-code you could use might look like this:
if player in zone: then spawn monster
and then you can have some more monsters wandering around with a wander script over *here*."
That description would get a 5/5 and put you 2 points ahead of the person without proper spelling and grammar.

3)Usability /5
If the level goes with the flow of the game it is 'usable', if the level you just created looks like happyland then you probably don't understand what "SCARE" is supposed to mean. Something with low light and lots of stuff to build suspense would get a 5/5, happyland gets a 1... out of 10.

Now that I've described scoring, how about I show you those levels?

One at a time now...

Level 1:




Last edited by Angusm3 on Mon Sep 05, 2011 2:37 pm; edited 3 times in total

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Re: SCARE level design community project *with real prizes*

Post by Angusm3 on Mon Aug 29, 2011 5:46 pm

I've put a hefty amount of money into this contest, any takers?

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Re: SCARE level design community project *with real prizes*

Post by devilslayer on Mon Aug 29, 2011 8:56 pm

your looking desperate so i guess im in. question: are all the games on pc? if not so what platforms?

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Re: SCARE level design community project *with real prizes*

Post by Angusm3 on Tue Aug 30, 2011 12:50 am

All games are on steam

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Re: SCARE level design community project *with real prizes*

Post by devilslayer on Tue Aug 30, 2011 1:35 am

ok i guess if no on else joins only agent and i will get prises.
Where can i get supplies and stuff?

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Re: SCARE level design community project *with real prizes*

Post by agentaaa on Tue Aug 30, 2011 2:52 am

At your local dollar store

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Re: SCARE level design community project *with real prizes*

Post by devilslayer on Tue Aug 30, 2011 2:57 am

can i borrow some graph paper?

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Re: SCARE level design community project *with real prizes*

Post by agentaaa on Tue Aug 30, 2011 3:03 am

I haven't been able to get graph paper myself yet.
I've been too busy wiping out deadly bacteria and viruses which have been assaulting my body using my mighty army of white blood cells.
Or, in layman terms, "I been sick"

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Re: SCARE level design community project *with real prizes*

Post by devilslayer on Tue Aug 30, 2011 3:39 am

I guess I could buy some, actually I might have some I will look, if I have any or I get any then I will bring some over to you okay agent. I want the number 1 prize, go orange box.

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Re: SCARE level design community project *with real prizes*

Post by Angusm3 on Tue Aug 30, 2011 5:03 am

http://floorplanner.com/
try this site, I haven't tried it but it looks like a good digital substitute for graph paper

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Re: SCARE level design community project *with real prizes*

Post by agentaaa on Tue Aug 30, 2011 7:17 am

I'll go with the Borderlands GOTY edition, myself.

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Re: SCARE level design community project *with real prizes*

Post by Nut_Column on Tue Aug 30, 2011 4:54 pm

Have a Look. I can Redo it if you can't read it well...

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Re: SCARE level design community project *with real prizes*

Post by devilslayer on Wed Aug 31, 2011 2:17 am

my design will be better than columns.

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Re: SCARE level design community project *with real prizes*

Post by Nut_Column on Wed Aug 31, 2011 4:44 am

I've no doubt, I spent about 10 minutes on that one, seeing as I just put captions over Angus's Previous Level

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Re: SCARE level design community project *with real prizes*

Post by Nut_Column on Wed Aug 31, 2011 6:15 am

Aaand, Original Done in 20 Minutes to half an hour Very Happy

Clicking on the image works better than clicking on Fullsize, just saying.

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Re: SCARE level design community project *with real prizes*

Post by Nut_Column on Wed Aug 31, 2011 7:44 am

Here, have a Bunker/Level Hub!
http://oi53.tinypic.com/biqmpz.jpg

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No but seriously, I may or may not be a potato at this point. It's quite unfortunate and I would like it please to stop. Other than that I'm perfectly light-your-hair-on-fire-sane.
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Re: SCARE level design community project *with real prizes*

Post by Angusm3 on Wed Aug 31, 2011 4:26 pm

Just so you know I'm working on your 2nd level design right now, I didn't make the first and I might make the third once I'm done this one and it's uploaded for testing

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Re: SCARE level design community project *with real prizes*

Post by Nut_Column on Wed Aug 31, 2011 5:21 pm

What? You mean you're not making the level that you can barely Read? What's the matter with you man?
BTW, here's your "Vaulty" Bunker... :/
http://i53.tinypic.com/21lpf1k.jpg


Last edited by Nut_Column on Wed Aug 31, 2011 6:25 pm; edited 1 time in total

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Re: SCARE level design community project *with real prizes*

Post by Angusm3 on Wed Aug 31, 2011 5:42 pm

i WONDER who's going to win, could it perhaps be the person designing several levels? Maybe he'll get 2 first picks and dragon age because he's the only one posting anything.

(I'm talking about Nut_Column by the way)

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Re: SCARE level design community project *with real prizes*

Post by agentaaa on Wed Aug 31, 2011 7:48 pm

....Leave me alone. I'm sick to the point of some days having trouble standing up.

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Re: SCARE level design community project *with real prizes*

Post by Nut_Column on Thu Sep 01, 2011 5:04 am

You're being a baby!

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No but seriously, I may or may not be a potato at this point. It's quite unfortunate and I would like it please to stop. Other than that I'm perfectly light-your-hair-on-fire-sane.
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Re: SCARE level design community project *with real prizes*

Post by agentaaa on Thu Sep 01, 2011 8:06 am

Nut_Column wrote:You're being a baby!


No, i just was temporarily limited with the same capabilities as one.

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Re: SCARE level design community project *with real prizes*

Post by Nut_Column on Fri Sep 02, 2011 3:44 am

Well, you're well enough to be online, I think you're well enough to design a level.

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No but seriously, I may or may not be a potato at this point. It's quite unfortunate and I would like it please to stop. Other than that I'm perfectly light-your-hair-on-fire-sane.
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Re: SCARE level design community project *with real prizes*

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